(Its more likely for you to run into people you hate this way, and higher chance that your friends will be around.)Īlright so for some tricks and benefits of making friends.ġ: Making friends in all places makes an easy backup mechanic happen in the game, that you should save your friend to make them love you, and then in a speed event, you could also get free party members.Ģ: Making friends in bars and/or before fights is a fast way to get swift backup in locations. I will talk more about the benefits of enemies in another section, but this is the basic concept of the early game friends list. If you choose to be a friend with the bandits, then murder all the police. If you choose to be a friend with the police, then murder all the bandits. If you choose to go with the bandits, then stick with the bandits. If you choose to go with the police, then stick with the police. When you are to choose a side, stick to that side when the game lets you choose. The Benefits Of Making Friends.Īs you all surely know, making friends (And enemies) in this game is one of the more involved ways to get ahead in the game, to rack up buddies in combat, global effect boons and other benefits in dialogue. (Always drink to make people like you, not to restore resolve) then try to get into easy negotiations and battles to get rid of the status cards.Ĥ: Making the heshen cultists love you also comes with the benefit of a boon in negotiations that restores resolve every turn and gives you composure. So for some tips and tricks for certain HP/Resolve mechanics in the game we have the following.ġ: Always go to the nightmarket and upgrade graft slots by using up your HP Before sleeping (Unless its the 2nd day, because of the assassin.) Since you will heal for a ton when sleeping.Īlways choose to befriend and work with the Grafts merchants if you can, so its a bunch cheaper.Ģ: Try to befriend the heshen cultists, gaining access to their camp makes you able to heal resolve for free once a day by recieving a blessing.ģ: Try to avoid drinking/eating for resolve and HP, it really slows your gameplay down in fights, be it negotiations or battles. HP And Resolve Management And Workarounds. Shill Rewards (I will explain why shills are so important later) Graft Rewards (Until you max it out, you get boss ones for replacement later) Speed Events (Those that has to be picked now, or they go away, if they have a good reward) The second thing I want to cover is the order of importance when it comes to the quest rewards. Items: Grenades are pretty good early, Healing vapors can save you some fights, still bad.ĭraft Cards: Probably the worst option, you want something better. (Which is important)Ĭard Upgrades: Essential if you have none of the others, check your upgrades with right-click. Shills: Shills to pay the bills, or to buy friends and card removals. Permanent Health/Resolve Buffs: Makes it easier to survive the early game. Grafts or Graft Slot Upgrades: The most important reward if you can manage the harder fights. The most important thing for you to have is permanent buffs to your character, stuff like items aren't that good since they will most likely clog up the deck or at some point disappear. The first things that comes around in Sal's run is the bar choice, what to pick? what's important? So the first thing we should go through, is how to play the game properly, what to look for and how to do everything in the right order, then we can talk about the nitty gritty stuff at the end.
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